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Since Ironman's release on the NES, it's easy to forget that his story arc and gameplay (on another console) began with a sequel. In fact, it began with Super Iron Man 2, a game designed for the NES's successor, the Super NES. This is the same title as its predecessor, but it's actually a completely different game. While it was infamously missing many keys on release, the Japanese box art also included a few hidden secrets, one of which was a code that allowed the Super NES version of the game to load, unlocking its menu screens. Iron Man's story is based on a comic that spun out of RoboCop, entitled \"The Deadly Dozen,\" and perhaps the most hilarious memories of that series lie around the pages of this game. Did I mention that this is a 3D scrolling beat-em-up like Metroid?
Following the success of Mortal Kombat II, which was the box office flop of the '90s, the series decided to take the smaller-scale franchise back to the NES, and with Scorpion as our lead character. With SNES and Genesis games already available, this was a good opportunity to put on the gloves again. While not quite as massive of an undertaking as the first, the SNES beat-em-up (despite its lackluster critical reception) was quite popular, so it's fitting that it was ultimately left as the last in the series. It's not as if Scorpion's boss fight hasn't spent time in other games, but it'd be easy to make the argument that Scorpion's was one of the hardest fights in video games outside of Ninja Gaiden.
While my love is on the metal side, I don't want to be the one to tell you that the visuals aren't a part of any Metal Slug game, so I'm going with my original list; just take a look at these screenshots for proof. I had a blast with this series, and it's not hard to understand that. 7211a4ac4a